Backstory: Difference between revisions
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|Nomadic Fracture | |Nomadic Fracture | ||
|Start with less gear, a more difficult experience. | |Start with less gear, a more difficult experience. | ||
Difficulty: Hard | Difficulty: Hard | ||
Trait points: +10 | Trait points: +10 | ||
Unlocks Nomadic and Post-Collapse dialogue options. | Unlocks Nomadic and Post-Collapse dialogue options. | ||
After the Oracle Collapse, many avalis who remained living a nomadic lifestyle managed to survive through the collapse. Seeing this as an affirmation of their beliefs, they vowed never to use or step near technology. You're a member of one of those nomadic packs, wandering around Avalon in search of food and resources, a simple life in the eyes of a pre-collapse avali. As your pack approaches a cave to set up camp, your pack discovers that it was once an ancient hallway. | After the Oracle Collapse, many avalis who remained living a nomadic lifestyle managed to survive through the collapse. Seeing this as an affirmation of their beliefs, they vowed never to use or step near technology. You're a member of one of those nomadic packs, wandering around Avalon in search of food and resources, a simple life in the eyes of a pre-collapse avali. As your pack approaches a cave to set up camp, your pack discovers that it was once an ancient hallway. | ||
Traditions don't live forever, and fear slowly gets distilled. As your pack goes and makes camp at the entrance of the cave, curiosity won the better part of your instincts, driving you and your pack deeper into the facility. After walking through the winding metal hallways, you stumble into what appears to be the main control room of this facility. As you step foot into it, the facility starts to power up. Lights, alarms, all sorts of stuff were triggered by your presence. In the midst of the shock, doors in the facility quickly shut before an announcement over the intercoms recorded centuries ago starts to play. | Traditions don't live forever, and fear slowly gets distilled. As your pack goes and makes camp at the entrance of the cave, curiosity won the better part of your instincts, driving you and your pack deeper into the facility. After walking through the winding metal hallways, you stumble into what appears to be the main control room of this facility. As you step foot into it, the facility starts to power up. Lights, alarms, all sorts of stuff were triggered by your presence. In the midst of the shock, doors in the facility quickly shut before an announcement over the intercoms recorded centuries ago starts to play. | ||
ANNOUNCEMENT SYSTEM: "This is text number [AUTOMATED NUMBER SOUND 2] of the Avalon Quantum Teleportation Engine." | ANNOUNCEMENT SYSTEM: "This is text number [AUTOMATED NUMBER SOUND 2] of the Avalon Quantum Teleportation Engine." | ||
As this announcement screeches to your pack's ears, you scramble to exit the room | As this announcement screeches to your pack's ears, you scramble to exit the room | ||
ANNOUNCEMENT SYSTEM: "Please leave the main chamber, test will be halted until all souls has left the main chamber" | ANNOUNCEMENT SYSTEM: "Please leave the main chamber, test will be halted until all souls has left the main chamber" | ||
Your pack has reached the door where you came from, already having time to brainstorm ways to open it. | Your pack has reached the door where you came from, already having time to brainstorm ways to open it. | ||
ANNOUNCEMENT SYSTEM: "Please leave the main chamber, test will be halted until all souls has left the main chamber" | ANNOUNCEMENT SYSTEM: "Please leave the main chamber, test will be halted until all souls has left the main chamber" | ||
No amount of pushing, pulling, or slamming will open the door | No amount of pushing, pulling, or slamming will open the door | ||
ANNOUNCEMENT SYSTEM: "Please leave the main chamber, test will be halted until all souls has lef-" | ANNOUNCEMENT SYSTEM: "Please leave the main chamber, test will be halted until all souls has lef-" | ||
ANNOUNCEMENT SYSTEM: "Initializing text number [AUTOMATED NUMBER SOUND 2] of the Avalon Quantum Teleportation Engine." | ANNOUNCEMENT SYSTEM: "Initializing text number [AUTOMATED NUMBER SOUND 2] of the Avalon Quantum Teleportation Engine." | ||
ANNOUNCEMENT SYSTEM: "Please stand back for observation" | ANNOUNCEMENT SYSTEM: "Please stand back for observation" | ||
As the word gets cut, your pack gazes into the device at the center of the room. It starts spinning like a gyroscope, slowly at first but then speeds up. As it speeds up, it slowly glows, faintly before emitting a stronger and stronger blue and purple glow. As the rest of your pack desperately tries to chip away at the door, you seem drawn to it, gazing at the colors that technology gives you. | As the word gets cut, your pack gazes into the device at the center of the room. It starts spinning like a gyroscope, slowly at first but then speeds up. As it speeds up, it slowly glows, faintly before emitting a stronger and stronger blue and purple glow. As the rest of your pack desperately tries to chip away at the door, you seem drawn to it, gazing at the colors that technology gives you. | ||
However, before you're entirely fixated onto the device, it starts to glow pitch black. Despite this, the device continues to spin, seemingly a part of it's design. This quickly envelops the room, causing everything to look like the night sky with blue and purple wisps floating through the air. Your mind feels numb, your appendages don't appear to listen to your mind, and you hear a faint song in the back of your head. You slowly drift to sleep. | However, before you're entirely fixated onto the device, it starts to glow pitch black. Despite this, the device continues to spin, seemingly a part of it's design. This quickly envelops the room, causing everything to look like the night sky with blue and purple wisps floating through the air. Your mind feels numb, your appendages don't appear to listen to your mind, and you hear a faint song in the back of your head. You slowly drift to sleep. | ||
You awake to somewhere you've never seen before, another continent maybe. Without your pack, you are without purpose, so your journey starts in search for your lost pack. | You awake to somewhere you've never seen before, another continent maybe. Without your pack, you are without purpose, so your journey starts in search for your lost pack. | ||
|- | |- | ||
|Developer Start | |Developer Start | ||
|Start with everything including unlimited trait points, skill points, and every dialogue option. Meant for developer use. | |Start with everything including unlimited trait points, skill points, and every dialogue option. Meant for developer use. | ||
Difficulty: Really Easy | Difficulty: Really Easy | ||
Trait points: +999 | Trait points: +999 | ||
Unlocks Spacer, Nomadic, Post-Collapse, Oracle, and Pre-Collapse dialogue options. | Unlocks Spacer, Nomadic, Post-Collapse, Oracle, and Pre-Collapse dialogue options. | ||
> ERROR CODE ### -> UNKNOWN ERROR | > ERROR CODE ### -> UNKNOWN ERROR | ||
> -/?? QUERY?:: WHY IN SYSTEM?__!? AWAITING RESPONSE.>> | > -/?? QUERY?:: WHY IN SYSTEM?__!? AWAITING RESPONSE.>> | ||
> | > | ||
> | > | ||
> | > | ||
> PLEASE_RESPOND.>> | > PLEASE_RESPOND.>> | ||
> | > | ||
>f | >f | ||
>./g | >./g | ||
> .//=.F[:' | > .//=.F[:' | ||
> [.--AD.F;I.. | > [.--AD.F;I.. | ||
> CORRUPTED DATASTREAM DETECTED | > CORRUPTED DATASTREAM DETECTED | ||
> TERMINATING DATASTREAM... | > TERMINATING DATASTREAM... | ||
. | . | ||
|} | |} | ||
Revision as of 20:45, 18 July 2025
When creating your character, you are able to select a backstory. Each backstory mimics a different difficulty, and has you start off with varying amounts of gear, trait points, and gives you different dialogue options.
There are four different backstories: Oracle Overseer, the "medium" difficulty, Crash Landing, the "easy" difficulty, Nomadic Fracture, the "hard" difficulty, and Developer Start, the "super easy" difficulty.
As it's name implies, the Developer Start can only be accessed by moderators and developers. However for the alpha version
Name |
Description |
|---|---|
| Oracle Overseer | Start with additional resources and gear, the intended way of playing Funky Avali Game.
Trait points: +5 Unlocks Oracle and Pre-Collapse dialogue options.
|
| Crash Landing | Start right away with high-tech gear, an easier experience.
Difficulty: Easy Trait points: 0 Unlocks Spacer dialogue options.
|
| Nomadic Fracture | Start with less gear, a more difficult experience.
Trait points: +10 Unlocks Nomadic and Post-Collapse dialogue options.
|
| Developer Start | Start with everything including unlimited trait points, skill points, and every dialogue option. Meant for developer use.
Trait points: +999 Unlocks Spacer, Nomadic, Post-Collapse, Oracle, and Pre-Collapse dialogue options. > ERROR CODE ### -> UNKNOWN ERROR > -/?? QUERY?:: WHY IN SYSTEM?__!? AWAITING RESPONSE.>> > > > > PLEASE_RESPOND.>> > >f >./g > .//=.F[:' > [.--AD.F;I.. > CORRUPTED DATASTREAM DETECTED > TERMINATING DATASTREAM... . |