Blink: Difference between revisions
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*Projectile speed: <span style="color: red;">×0.25 | *Projectile speed: <span style="color: red;">×0.25 | ||
*Projectile penetration: <span style="color: red;">×0 | *Projectile penetration: <span style="color: red;">×0 | ||
*Ricochet angle: <span style="color: red;">×0|Applicable items=[[RTD 5000]] - RTD Muzzle|Weight=1|Price=1}}<blockquote>"''Standing for Ballistic-Link Instant Kinesis, it's a modification to the RTD-5000 that'' | *Ricochet angle: <span style="color: red;">×0|Applicable items=<li>[[RTD 5000]] - RTD Muzzle|Weight=1|Price=1}}<blockquote>"''Standing for Ballistic-Link Instant Kinesis, it's a modification to the RTD-5000 that'' | ||
''greatly dampens the sabot round's power by attaching a quantum spool to its muzzle.'' | ''greatly dampens the sabot round's power by attaching a quantum spool to its muzzle.'' | ||
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''Idea by @pengumlaut''"</blockquote>Blink is a modification that is attachable to the [[RTD 5000]]. | ''Idea by @pengumlaut''"</blockquote>Blink is a modification that is attachable to the [[RTD 5000]]. | ||
With this modification, when you fire a shot, you will teleport to wherever the shot lands. There is however a maximum range that you can teleport, and teleporting consumes a sync crystal. It is not advisable to use this modification without sync crystals, as the projectile will still suffer from the adverse effects given from the modification. | |||
The RTD Blink is commonly used by players to "blink" through a building, allowing them access to places that would normally be unreachable. | The RTD Blink is commonly used by players to "blink" through a building, allowing them access to places that would normally be unreachable. (This has been patched to some extent, however still works in certain areas) | ||
Latest revision as of 14:47, 30 August 2025
| Blink | |
|---|---|
| Type | Modifications |
| Applicable items |
|
| |
| Weight | 1 Kg |
| Value | 1 Lumes |
"Standing for Ballistic-Link Instant Kinesis, it's a modification to the RTD-5000 that
greatly dampens the sabot round's power by attaching a quantum spool to its muzzle.
Upon impact, it warps the user to wherever the projectile hits using quantumsuperpositioning. It has a failsafe to prevent warping too far.
Idea by @pengumlaut"
Blink is a modification that is attachable to the RTD 5000.
With this modification, when you fire a shot, you will teleport to wherever the shot lands. There is however a maximum range that you can teleport, and teleporting consumes a sync crystal. It is not advisable to use this modification without sync crystals, as the projectile will still suffer from the adverse effects given from the modification.
The RTD Blink is commonly used by players to "blink" through a building, allowing them access to places that would normally be unreachable. (This has been patched to some extent, however still works in certain areas)