Blink

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Blink
Type Modifications
Applicable items
  • Damage: ×0.25
  • Recoil: ×0.1
  • Firerate: ×2
  • Knockback: ×0.5
  • Projectile spread: ×0
  • Projectile speed: ×0.25
  • Projectile penetration: ×0
  • Ricochet angle: ×0
Weight 1 Kg
Value 1 Lumes

"Standing for Ballistic-Link Instant Kinesis, it's a modification to the RTD-5000 that

greatly dampens the sabot round's power by attaching a quantum spool to its muzzle.


Upon impact, it warps the user to wherever the projectile hits using quantum

superpositioning. It has a failsafe to prevent warping too far.


Idea by @pengumlaut"

Blink is a modification that is attachable to the RTD 5000.

With this modification, when you fire a shot, you will teleport to wherever the shot lands. There is however a maximum range that you can teleport, and teleporting consumes a sync crystal. It is not advisable to use this modification without sync crystals, as the projectile will still suffer from the adverse effects given from the modification.

The RTD Blink is commonly used by players to "blink" through a building, allowing them access to places that would normally be unreachable. (This has been patched to some extent, however still works in certain areas)