Weapons: Difference between revisions
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Weapons are essential items used for combat against the many enemies you face (Mainly players for the time being, so not that many enemies). | Weapons are essential items used for combat against the many enemies you face (Mainly players for the time being, so not that many enemies). | ||
Weapons can be sorted into two categories: melee and ranged, with many other sub-categories of firearms and melee weapons. | Weapons can be sorted into two categories: melee and ranged, with many other sub-categories of firearms and melee weapons. | ||
== Melee weapons == | == Melee weapons == | ||
Melee weapons are used for melee combat. | |||
=== '''Illuminate issued''' === | === '''Illuminate issued''' === | ||
| Line 15: | Line 14: | ||
!Damage | !Damage | ||
!Modification slots | !Modification slots | ||
|- | |- | ||
|[[File:Aerogel Spear.png|160x160px]] | |[[File:Aerogel Spear.png|160x160px]] | ||
| Line 21: | Line 19: | ||
|20 | |20 | ||
| | | | ||
# Aerogel Printer|''Aerogel Printer'' | |||
| | |||
|- | |- | ||
|[[File:Aerogel Sword.png|160x160px]] | |[[File:Aerogel Sword.png|160x160px]] | ||
| Line 29: | Line 25: | ||
|15 | |15 | ||
| | | | ||
# Aerogel Printer|''Aerogel Printer'' | |||
| | |||
|} | |} | ||
| Line 40: | Line 34: | ||
!Damage | !Damage | ||
!Modification slots | !Modification slots | ||
|- | |- | ||
|[[File:Wooden Spear.png|168x168px]] | |[[File:Wooden Spear.png|168x168px]] | ||
| Line 46: | Line 39: | ||
|15 | |15 | ||
| | | | ||
# None | |||
|} | |} | ||
== Ranged weapons == | == Ranged weapons == | ||
Ranged weapons consist of any weapon that is used at range | |||
=== '''Illuminate issued''' === | === '''Illuminate issued''' === | ||
| Line 66: | Line 58: | ||
!Reload time | !Reload time | ||
!Modification slots | !Modification slots | ||
|- | |- | ||
|[[File:AH Fenrir.png|center|160x160px]] | |[[File:AH Fenrir.png|center|160x160px]] | ||
| Line 79: | Line 70: | ||
|3.125 seconds | |3.125 seconds | ||
| | | | ||
# None | |||
|- | |- | ||
|[[File:CQ Octane.png|center|160x160px]] | |[[File:CQ Octane.png|center|160x160px]] | ||
| Line 94: | Line 83: | ||
|2.25 seconds | |2.25 seconds | ||
| | | | ||
# Sight|''Illuminate Rail'' | |||
# CQ Choke|''CQ Choke'' | |||
# CQ Repulsor|''CQ Repulsor'' | |||
| | |||
|- | |- | ||
| | |[[File:FM Firelance A2.png|center|160x160px]] | ||
|[[FM Firelance A2]] | |[[FM Firelance A2]] | ||
|25 | |25 | ||
|600 | |600 RPM | ||
|Semi-Automatic | |Semi-Automatic | ||
|0° | |0° | ||
| Line 111: | Line 98: | ||
|3.375 seconds | |3.375 seconds | ||
| | | | ||
# FM Sear|''FM Sear'' | |||
# Sight Mount|''Illuminate Rail'' | |||
# Threaded Barrel|''FM Threaded Barrel'' | |||
# Top Mount|''Illuminate Rail'' | |||
# Bottom Mount|''Illuminate Rail'' | |||
| | |||
|- | |- | ||
|[[File:FM Frostlance.png|center|160x160px]] | |[[File:FM Frostlance.png|center|160x160px]] | ||
| Line 130: | Line 115: | ||
|2.5 seconds | |2.5 seconds | ||
| | | | ||
#FM Sear|''FM Sear'' | |||
#Sight Mount|''Illuminate Rail'' | |||
| | |||
|- | |- | ||
|[[File: | |[[File:PD5C_Frostbite.png|center|160x160px]] | ||
|[[PD5C Frostbite]] | |[[PD5C Frostbite]] | ||
|16.5 | |16.5 | ||
| Line 146: | Line 129: | ||
|3.75 seconds | |3.75 seconds | ||
| | | | ||
#Sight Mount|''Isor Mount'' | |||
#Right Mount|''Isor Mount'' | |||
#Bottom Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
| | |||
|- | |- | ||
|[[File:RTD 5000.png|center|160x160px]] | |[[File:RTD 5000.png|center|160x160px]] | ||
| Line 164: | Line 145: | ||
|3.25 seconds | |3.25 seconds | ||
| | | | ||
#RTD Muzzle|''RTD Muzzle'' | |||
| | |||
|- | |- | ||
|[[File:SR Aquila.png|center|160x160px]] | |[[File:SR Aquila.png|center|160x160px]] | ||
| Line 179: | Line 158: | ||
|4.825 seconds | |4.825 seconds | ||
| | | | ||
#Threaded Barrel|''Aquila Threaded Barrel'' | |||
#Sight Mount|''Illuminate Rail'' | |||
#Richochet Core|''SR Richochet Core'' | |||
|} | |} | ||
| Line 199: | Line 176: | ||
!Max ammo | !Max ammo | ||
!Reload time | !Reload time | ||
!Modification | !Modification slot/type | ||
|- | |- | ||
|[[File:Rusheni.png|160x160px]] | |[[File:Rusheni.png|160x160px]] | ||
| Line 213: | Line 189: | ||
|4.5 seconds | |4.5 seconds | ||
| | | | ||
#Sight Mount|''Isor Mount'' | |||
#Right Mount|''Isor Mount'' | |||
#Bottom Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
#Muzzle|''Makeshift Threaded Barrel'' | |||
| | |||
|- | |- | ||
|[[File:Scoundrel.png|160x160px]] | |[[File:Scoundrel.png|160x160px]] | ||
| Line 232: | Line 206: | ||
|2.625 + 1.75(x - 1) seconds | |2.625 + 1.75(x - 1) seconds | ||
| | | | ||
#Sight Mount|''Illuminate Rail'' | |||
#Right Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
| | |||
|- | |- | ||
|[[File:Usor.png|160x160px]] | |[[File:Usor.png|160x160px]] | ||
| Line 249: | Line 221: | ||
|3.75 seconds | |3.75 seconds | ||
| | | | ||
#Sight Mount|''Isor Mount'' | |||
#Right Mount|''Isor Mount'' | |||
#Bottom Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
#Muzzle|''Makeshift Threaded Barrel'' | |||
| | |||
|- | |- | ||
|[[File:Shtil'a.png|160x160px]] | |[[File:Shtil'a.png|160x160px]] | ||
| Line 268: | Line 238: | ||
|1.9 seconds | |1.9 seconds | ||
| | | | ||
#Arrow Track|''Shtil'a Arrow Track'' | |||
#Sight Mount|''Isor Mount'' | |||
| | |||
|- | |- | ||
| | |[[File:Luty.png|160x160px]] | ||
|[[Luty]] | |[[Luty]] | ||
|15 | |15 | ||
| Line 284: | Line 252: | ||
|3 seconds | |3 seconds | ||
| | | | ||
# Muzzle|''Makeshift Threaded Barrel'' | |||
# Stock|''Luty Stock'' | |||
| | |||
|- | |- | ||
| | |[[File:Luty v2.png|160x160px]] | ||
|[[Luty v2]] | |[[Luty v2]] | ||
|15 | |15 | ||
| Line 300: | Line 266: | ||
|3 seconds | |3 seconds | ||
| | | | ||
# Sight Mount|''Isor Mount'' | |||
# Right Mount|''Isor Mount'' | |||
# Left mount|''Isor Mount'' | |||
# Muzzle|''Makeshift Threaded Barrel'' | |||
# Stock|''Luty Stock'' | |||
| | |||
|} | |} | ||
| Line 321: | Line 285: | ||
!Penetration power | !Penetration power | ||
!Arrow Type | !Arrow Type | ||
!Modification | !Modification slot/type | ||
|- | |- | ||
|[[File:Recurve Bow.png|172x172px]] | |[[File:Recurve Bow.png|172x172px]] | ||
| Line 341: | Line 304: | ||
| | | | ||
*None | *None | ||
|} | |||
== Throwables == | |||
Throwables consist of any throwable that is meant to deal damage, like a grenade. | |||
{| class="wikitable" | |||
|+ | |||
! | |||
! | |||
! | |||
! | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | | | ||
|} | |} | ||
== Admin weapons == | == Admin weapons == | ||
Admin weapons are not available to anybody but admins and staff members. The only way that a non-staff member could possess such an item is by a staff member giving them said weapon. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
| Line 359: | Line 346: | ||
!Reload time | !Reload time | ||
!Modification slots | !Modification slots | ||
|- | |- | ||
|N/A | |N/A | ||
|[[BRM 3V Minigun]] | |[[BRM 3V Minigun]] | ||
| | |15 | ||
| | |1500 RPM | ||
| | |Automatic | ||
|1° | |1° | ||
| | |4096 studs/s | ||
| | |2.5 studs | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | | | ||
* None | * None | ||
| Line 378: | Line 362: | ||
|N/A | |N/A | ||
|[[MRLS Missile]] | |[[MRLS Missile]] | ||
| | |25 | ||
| | |121 RPM | ||
| | |Semi-Automatic | ||
|10° | |10° | ||
| | |128 studs/s | ||
| | |0 studs | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | | | ||
* None | * None | ||
| Line 393: | Line 375: | ||
|N/A | |N/A | ||
|[[MNTRV 172 Cannon]] | |[[MNTRV 172 Cannon]] | ||
| | |500 | ||
| | |60 RPM | ||
| | |Semi-Automatic | ||
|0.5° | |0.5° | ||
| | |4000 studs/s | ||
| | |0 studs | ||
|N/A | |N/A | ||
|N/A | |N/A | ||
| | | | ||
* None | * None | ||
| Line 421: | Line 401: | ||
!Reload time | !Reload time | ||
!Modification slots | !Modification slots | ||
|- | |- | ||
|[[File:Bandit.png|160x160px]] | |[[File:Bandit.png|160x160px]] | ||
| Line 434: | Line 413: | ||
|3.75 seconds | |3.75 seconds | ||
|N/A | |N/A | ||
|- | |- | ||
|N/A | |N/A | ||
| Line 448: | Line 425: | ||
|4.5 seconds | |4.5 seconds | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:Scoundrel Legacy.png|160x160px]] | |[[File:Scoundrel Legacy.png|160x160px]] | ||
| Line 462: | Line 437: | ||
|≥2 seconds | |≥2 seconds | ||
(Varies) | (Varies) | ||
| | | | ||
# Sight Mount|''Isor Mount'' | |||
|- | |- | ||
|[[File:Scoundrel2.png|160x160px]] | |[[File:Scoundrel2.png|160x160px]] | ||
| Line 479: | Line 452: | ||
(Varies) | (Varies) | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:Usor2.png|160x160px]] | |[[File:Usor2.png|160x160px]] | ||
| Line 493: | Line 464: | ||
|4.75 seconds | |4.75 seconds | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:PD5C Frostbite LEGACY.png|173x173px]] | |[[File:PD5C Frostbite LEGACY.png|173x173px]] | ||
| Line 508: | Line 476: | ||
|3.75 seconds | |3.75 seconds | ||
|N/A | |N/A | ||
|- | |- | ||
|[[File:FM Firelance.png|center|160x160px]] | |[[File:FM Firelance.png|center|160x160px]] | ||
| Line 522: | Line 488: | ||
|2.125 seconds | |2.125 seconds | ||
| | | | ||
#FM Sear|''FM Sear'' | |||
#Sight Mount|''Illuminate Rail'' | |||
| | |||
|} | |} | ||
Latest revision as of 08:36, 21 June 2026
| Incomplete This page is incomplete. It may be unpolished and/or missing information. |
Weapons are essential items used for combat against the many enemies you face (Mainly players for the time being, so not that many enemies).
Weapons can be sorted into two categories: melee and ranged, with many other sub-categories of firearms and melee weapons.
Melee weapons
Melee weapons are used for melee combat.
Illuminate issued
| Image | Name | Damage | Modification slots |
|---|---|---|---|
| Aerogel Spear | 20 |
| |
| Aerogel Sword | 15 |
|
Makeshift
| Image | Name | Damage | Modification slots |
|---|---|---|---|
| Wooden Spear | 15 |
|
Ranged weapons
Ranged weapons consist of any weapon that is used at range
Illuminate issued
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slots |
|---|---|---|---|---|---|---|---|---|---|---|
| AH Fenrir | 20 | 450 RPM | Automatic | 0.5° | 4096 studs/s | 5 studs | 15 rounds | 3.125 seconds |
| |
| CQ Octane | 7.5 × 7 | 450 RPM | Automatic | 4° | 2048 studs/s | 0.5 studs | 10 rounds | 2.25 seconds |
| |
| FM Firelance A2 | 25 | 600 RPM | Semi-Automatic | 0° | 4096 studs/s | 5 studs | 12 rounds | 3.375 seconds |
| |
| FM Frostlance | 30 | 450 RPM | Semi-Automatic | 0° | 4096 studs/s | 5 studs | 10 rounds | 2.5 seconds |
| |
| PD5C Frostbite | 16.5 | 525 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 40 rounds | 3.75 seconds |
| |
| RTD 5000 | 100 | 60 RPM | Semi-Automatic | 0° | 4096 studs/s | 10 studs | 5 rounds | 3.25 seconds |
| |
| SR Aquila | 80 | 300 RPM | Semi-Automatic | 0° | 4096 studs/s | 7.5 studs | 5 rounds | 4.825 seconds |
|
Makeshift
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slot/type |
|---|---|---|---|---|---|---|---|---|---|---|
| Rusheni | 15 | 800 RPM | Automatic | 0.25° | 2048 studs/s | 2.5 studs | 30 rounds | 4.5 seconds |
| |
| Scoundrel | 45 | 250 RPM | Semi-Automatic | 0.1° | 3072 studs/s | 3.5 studs | 9 rounds | 2.625 + 1.75(x - 1) seconds |
| |
| Usor | 10 | 700 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 40 rounds | 3.75 seconds |
| |
| Shtil'a | 35 | inf RPM | N/A | 0° | 1536 studs/s | 1 stud | 1 round | 1.9 seconds |
| |
| Luty | 15 | 850 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 25 rounds | 3 seconds |
| |
| Luty v2 | 15 | 850 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 25 rounds | 3 seconds |
|
Bows
| Image | Name | Damage | Draw times | Draw multiplier | Projectile spread | Projectile speed | Penetration power | Arrow Type | Modification slot/type |
|---|---|---|---|---|---|---|---|---|---|
| Recurve Bow | 35 |
|
|
0° | 1024 studs/s | 1.5 studs | Wooden Arrow |
|
Throwables
Throwables consist of any throwable that is meant to deal damage, like a grenade.
Admin weapons
Admin weapons are not available to anybody but admins and staff members. The only way that a non-staff member could possess such an item is by a staff member giving them said weapon.
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slots |
|---|---|---|---|---|---|---|---|---|---|---|
| N/A | BRM 3V Minigun | 15 | 1500 RPM | Automatic | 1° | 4096 studs/s | 2.5 studs | N/A | N/A |
|
| N/A | MRLS Missile | 25 | 121 RPM | Semi-Automatic | 10° | 128 studs/s | 0 studs | N/A | N/A |
|
| N/A | MNTRV 172 Cannon | 500 | 60 RPM | Semi-Automatic | 0.5° | 4000 studs/s | 0 studs | N/A | N/A |
|
Archived weapons
(Pages will not be updated until they become unarchived)
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slots |
|---|---|---|---|---|---|---|---|---|---|---|
| Bandit | 10 | 800 RPM | Automatic | N/A | 2048 studs/s | 1.5 studs | 23 rounds | 3.75 seconds | N/A | |
| N/A | Nomad | 6 × 7 | 300 RPM | Semi-Automatic | N/A | 2048 studs/s | 0.1 studs | 7 rounds | 4.5 seconds | N/A |
| Scoundrel Legacy | 45 | 250 RPM | Semi-Automatic | 0° | 2048 studs/s | 2.5 studs | 9 rounds | ≥2 seconds
(Varies) |
| |
| Scoundrel2 | 45 | 250 RPM | Semi-Automatic | N/A | 2048 studs/s | 2.5 studs | 9 rounds | ≥2 seconds
(Varies) |
N/A | |
| Usor2 | 15 | 500 RPM | Automatic | N/A | 2048 studs/s | 1.5 studs | 20 rounds | 4.75 seconds | N/A | |
| PD5C Frostbite LEGACY | 10 | 900 RPM | Automatic | N/A | 2048 studs/s | 1.5 studs | 40 rounds | 3.75 seconds | N/A | |
| FM Firelance A1 | 25 | 600 RPM | Semi-Automatic | 0° | 4096 studs/s | 5 studs | 12 rounds | 2.125 seconds |
|
Trivia
- All melee weapons have a hidden spread of 0.25°







