Weapons: Difference between revisions
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Weapons can be sorted into two categories: melee and ranged, with many other sub-categories of firearms and melee weapons. | Weapons can be sorted into two categories: melee and ranged, with many other sub-categories of firearms and melee weapons. | ||
== Melee weapons == | == Melee weapons == | ||
Melee weapons are used for melee combat. | |||
=== '''Illuminate issued''' === | === '''Illuminate issued''' === | ||
| Line 12: | Line 11: | ||
!Name | !Name | ||
!Damage | !Damage | ||
!Modification | !Modification slots | ||
|- | |- | ||
|[[File:Aerogel Spear.png|160x160px]] | |[[File:Aerogel Spear.png|160x160px]] | ||
| Line 18: | Line 17: | ||
|20 | |20 | ||
| | | | ||
# Aerogel Printer|''Aerogel Printer'' | |||
|- | |- | ||
|[[File:Aerogel Sword.png|160x160px]] | |[[File:Aerogel Sword.png|160x160px]] | ||
| Line 24: | Line 23: | ||
|15 | |15 | ||
| | | | ||
# Aerogel Printer|''Aerogel Printer'' | |||
|} | |} | ||
| Line 38: | Line 37: | ||
|15 | |15 | ||
| | | | ||
# None | |||
|} | |} | ||
== Ranged weapons == | == Ranged weapons == | ||
Ranged weapons are typically firearms that can be used at range. | |||
=== '''Illuminate issued''' === | === '''Illuminate issued''' === | ||
| Line 55: | Line 55: | ||
!Max ammo | !Max ammo | ||
!Reload time | !Reload time | ||
!Modification | !Modification slots | ||
|- | |- | ||
|[[File:AH Fenrir.png|center|160x160px]] | |[[File:AH Fenrir.png|center|160x160px]] | ||
| Line 68: | Line 68: | ||
|3.125 seconds | |3.125 seconds | ||
| | | | ||
# None | |||
|- | |- | ||
|[[File:CQ Octane.png|center|160x160px]] | |[[File:CQ Octane.png|center|160x160px]] | ||
| Line 81: | Line 81: | ||
|2.25 seconds | |2.25 seconds | ||
| | | | ||
# Sight|''Illuminate Rail'' | |||
# CQ Choke|''CQ Choke'' | |||
# CQ Repulsor|''CQ Repulsor'' | |||
|- | |- | ||
|[[File:FM Firelance A2.png|center|160x160px]] | |[[File:FM Firelance A2.png|center|160x160px]] | ||
| Line 96: | Line 96: | ||
|3.375 seconds | |3.375 seconds | ||
| | | | ||
# FM Sear|''FM Sear'' | |||
# Sight Mount|''Illuminate Rail'' | |||
# Threaded Barrel|''FM Threaded Barrel'' | |||
# Top Mount|''Illuminate Rail'' | |||
# Bottom Mount|''Illuminate Rail'' | |||
|- | |- | ||
|[[File:FM Frostlance.png|center|160x160px]] | |[[File:FM Frostlance.png|center|160x160px]] | ||
| Line 113: | Line 113: | ||
|2.5 seconds | |2.5 seconds | ||
| | | | ||
#FM Sear|''FM Sear'' | |||
#Sight Mount|''Illuminate Rail'' | |||
|- | |- | ||
|[[File:PD5C_Frostbite.png|center|160x160px]] | |[[File:PD5C_Frostbite.png|center|160x160px]] | ||
| Line 127: | Line 127: | ||
|3.75 seconds | |3.75 seconds | ||
| | | | ||
#Sight Mount|''Isor Mount'' | |||
#Right Mount|''Isor Mount'' | |||
#Bottom Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
|- | |- | ||
|[[File:RTD 5000.png|center|160x160px]] | |[[File:RTD 5000.png|center|160x160px]] | ||
| Line 143: | Line 143: | ||
|3.25 seconds | |3.25 seconds | ||
| | | | ||
#RTD Muzzle|''RTD Muzzle'' | |||
|- | |- | ||
|[[File:SR Aquila.png|center|160x160px]] | |[[File:SR Aquila.png|center|160x160px]] | ||
| Line 156: | Line 156: | ||
|4.825 seconds | |4.825 seconds | ||
| | | | ||
#Threaded Barrel|''Aquila Threaded Barrel'' | |||
#Sight Mount|''Illuminate Rail'' | |||
#Richochet Core|''SR Richochet Core'' | |||
|} | |} | ||
| Line 187: | Line 187: | ||
|4.5 seconds | |4.5 seconds | ||
| | | | ||
#Sight Mount|''Isor Mount'' | |||
#Right Mount|''Isor Mount'' | |||
#Bottom Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
#Muzzle|''Makeshift Threaded Barrel'' | |||
|- | |- | ||
|[[File:Scoundrel.png|160x160px]] | |[[File:Scoundrel.png|160x160px]] | ||
| Line 204: | Line 204: | ||
|2.625 + 1.75(x - 1) seconds | |2.625 + 1.75(x - 1) seconds | ||
| | | | ||
#Sight Mount|''Illuminate Rail'' | |||
#Right Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
|- | |- | ||
|[[File:Usor.png|160x160px]] | |[[File:Usor.png|160x160px]] | ||
| Line 219: | Line 219: | ||
|3.75 seconds | |3.75 seconds | ||
| | | | ||
#Sight Mount|''Isor Mount'' | |||
#Right Mount|''Isor Mount'' | |||
#Bottom Mount|''Isor Mount'' | |||
#Left Mount|''Isor Mount'' | |||
#Muzzle|''Makeshift Threaded Barrel'' | |||
|- | |- | ||
|[[File:Shtil'a.png|160x160px]] | |[[File:Shtil'a.png|160x160px]] | ||
| Line 236: | Line 236: | ||
|1.9 seconds | |1.9 seconds | ||
| | | | ||
#Arrow Track|''Shtil'a Arrow Track'' | |||
#Sight Mount|''Isor Mount'' | |||
|- | |- | ||
|[[File:Luty.png|160x160px]] | |[[File:Luty.png|160x160px]] | ||
| Line 250: | Line 250: | ||
|3 seconds | |3 seconds | ||
| | | | ||
# Muzzle|''Makeshift Threaded Barrel'' | |||
# Stock|''Luty Stock'' | |||
|- | |- | ||
|[[File:Luty v2.png|160x160px]] | |[[File:Luty v2.png|160x160px]] | ||
| Line 264: | Line 264: | ||
|3 seconds | |3 seconds | ||
| | | | ||
# Sight Mount|''Isor Mount'' | |||
# Right Mount|''Isor Mount'' | |||
# Left mount|''Isor Mount'' | |||
# Muzzle|''Makeshift Threaded Barrel'' | |||
# Stock|''Luty Stock'' | |||
|} | |} | ||
| Line 305: | Line 305: | ||
== Admin weapons == | == Admin weapons == | ||
Admin weapons are not available to anybody but admins and staff members. The only way that a non-staff member could possess such an item is by a staff member giving them said weapon. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
| Line 410: | Line 411: | ||
(Varies) | (Varies) | ||
| | | | ||
# Sight Mount|''Isor Mount'' | |||
|- | |- | ||
|[[File:Scoundrel2.png|160x160px]] | |[[File:Scoundrel2.png|160x160px]] | ||
| Line 460: | Line 461: | ||
|2.125 seconds | |2.125 seconds | ||
| | | | ||
#FM Sear|''FM Sear'' | |||
#Sight Mount|''Illuminate Rail'' | |||
|} | |} | ||
Revision as of 01:20, 20 April 2026
Weapons are essential items used for combat against the many enemies you face (Mainly players for the time being, so not that many enemies).
Weapons can be sorted into two categories: melee and ranged, with many other sub-categories of firearms and melee weapons.
Melee weapons
Melee weapons are used for melee combat.
Illuminate issued
| Image | Name | Damage | Modification slots |
|---|---|---|---|
| Aerogel Spear | 20 |
| |
| Aerogel Sword | 15 |
|
Makeshift
| Image | Name | Damage | Modification slots |
|---|---|---|---|
| Wooden Spear | 15 |
|
Ranged weapons
Ranged weapons are typically firearms that can be used at range.
Illuminate issued
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slots |
|---|---|---|---|---|---|---|---|---|---|---|
| AH Fenrir | 20 | 450 RPM | Automatic | 0.5° | 4096 studs/s | 5 studs | 15 rounds | 3.125 seconds |
| |
| CQ Octane | 7.5 × 7 | 450 RPM | Automatic | 4° | 2048 studs/s | 0.5 studs | 10 rounds | 2.25 seconds |
| |
| FM Firelance A2 | 25 | 600 | Semi-Automatic | 0° | 4096 studs/s | 5 studs | 12 rounds | 3.375 seconds |
| |
| FM Frostlance | 30 | 450 RPM | Semi-Automatic | 0° | 4096 studs/s | 5 studs | 10 rounds | 2.5 seconds |
| |
| PD5C Frostbite | 16.5 | 525 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 40 rounds | 3.75 seconds |
| |
| RTD 5000 | 100 | 60 RPM | Semi-Automatic | 0° | 4096 studs/s | 10 studs | 5 rounds | 3.25 seconds |
| |
| SR Aquila | 80 | 300 RPM | Semi-Automatic | 0° | 4096 studs/s | 7.5 studs | 5 rounds | 4.825 seconds |
|
Makeshift
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slot/type |
|---|---|---|---|---|---|---|---|---|---|---|
| Rusheni | 15 | 800 RPM | Automatic | 0.25° | 2048 studs/s | 2.5 studs | 30 rounds | 4.5 seconds |
| |
| Scoundrel | 45 | 250 RPM | Semi-Automatic | 0.1° | 3072 studs/s | 3.5 studs | 9 rounds | 2.625 + 1.75(x - 1) seconds |
| |
| Usor | 10 | 700 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 40 rounds | 3.75 seconds |
| |
| Shtil'a | 35 | inf RPM | N/A | 0° | 1536 studs/s | 1 stud | 1 round | 1.9 seconds |
| |
| Luty | 15 | 850 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 25 rounds | 3 seconds |
| |
| Luty v2 | 15 | 850 RPM | Automatic | 0.75° | 2048 studs/s | 1.5 studs | 25 rounds | 3 seconds |
|
Bows
| Image | Name | Damage | Draw times | Draw multiplier | Projectile spread | Projectile speed | Penetration power | Arrow Type | Modification slot/type |
|---|---|---|---|---|---|---|---|---|---|
| Recurve Bow | 35 |
|
|
0° | 1024 studs/s | 1.5 studs | Wooden Arrow |
|
Admin weapons
Admin weapons are not available to anybody but admins and staff members. The only way that a non-staff member could possess such an item is by a staff member giving them said weapon.
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slots |
|---|---|---|---|---|---|---|---|---|---|---|
| N/A | BRM 3V Minigun | 1° | N/A | N/A |
| |||||
| N/A | MRLS Missile | 10° | N/A | N/A |
| |||||
| N/A | MNTRV 172 Cannon | 0.5° | N/A | N/A |
|
Archived weapons
(Pages will not be updated until they become unarchived)
| Image | Name | Damage | Fire rate | Fire mode | Projectile spread | Projectile speed | Penetration power | Max ammo | Reload time | Modification slots |
|---|---|---|---|---|---|---|---|---|---|---|
| Bandit | 10 | 800 RPM | Automatic | N/A | 2048 studs/s | 1.5 studs | 23 rounds | 3.75 seconds | N/A | |
| N/A | Nomad | 6 × 7 | 300 RPM | Semi-Automatic | N/A | 2048 studs/s | 0.1 studs | 7 rounds | 4.5 seconds | N/A |
| Scoundrel Legacy | 45 | 250 RPM | Semi-Automatic | 0° | 2048 studs/s | 2.5 studs | 9 rounds | ≥2 seconds
(Varies) |
| |
| Scoundrel2 | 45 | 250 RPM | Semi-Automatic | N/A | 2048 studs/s | 2.5 studs | 9 rounds | ≥2 seconds
(Varies) |
N/A | |
| Usor2 | 15 | 500 RPM | Automatic | N/A | 2048 studs/s | 1.5 studs | 20 rounds | 4.75 seconds | N/A | |
| PD5C Frostbite LEGACY | 10 | 900 RPM | Automatic | N/A | 2048 studs/s | 1.5 studs | 40 rounds | 3.75 seconds | N/A | |
| FM Firelance A1 | 25 | 600 RPM | Semi-Automatic | 0° | 4096 studs/s | 5 studs | 12 rounds | 2.125 seconds |
|
Trivia
- All melee weapons have a hidden spread of 0.25°







