RTD 5000: Difference between revisions

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The RTD is uhh... pretty OP. It deals 100 base damage and ragdolls the entity it hits, and also has very little if any bullet drop. It ''says'' that the RTD is supposed to be handled by two avali, but it works just fine with one.
The RTD is uhh... pretty OP. It deals 100 base damage and ragdolls the entity it hits, and also has very little if any bullet drop. It ''says'' that the RTD is supposed to be handled by two avali, but it works just fine with one.
 
{| class="wikitable"
=== Description ===
|+[[File:RTD 5000.png|center|thumb|412x412px|RTD 5000]]
!Weapon type: Anti Material
|-
|Description:
"''An experimental Illuminate weapon designated the "Removing That Direction" 5000.''
"''An experimental Illuminate weapon designated the "Removing That Direction" 5000.''


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''Design by Todd Husky"''
''Design by Todd Husky"''
 
|-
=== Statistics ===
|Base damage: 100
Weapon type: Anti Material
|-
 
|Weight: 15kg
Base damage: 100
|-
 
|Value: 1 Lume
Weight: 15kg
|-
 
|Fire mode: Semi
Value: 1 [[Lume]]
 
Fire mode: Semi
 
Fire rate: 60 rpm
Fire rate: 60 rpm
 
|-
Projectile speed: 4096 studs/s
|Projectile speed; 4096 studs/s
 
Penetration power: 10 studs
Penetration power: 10 studs
 
|-
Max ammo: 5
|Max ammo: 5
 
Reload time: 3.25s
Reload time: 3.25s
 
|-
Modification slots:  
|Modification slots:
 
* RTD Muzzle
* RTD Muzzle


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* [[Blink]]  
* [[Blink]]  
* [[RTD Repulsor]]
* [[RTD Repulsor]]
|}


== Trivia ==
== Trivia ==

Revision as of 17:27, 18 April 2025

The RTD is uhh... pretty OP. It deals 100 base damage and ragdolls the entity it hits, and also has very little if any bullet drop. It says that the RTD is supposed to be handled by two avali, but it works just fine with one.

RTD 5000
Weapon type: Anti Material
Description:

"An experimental Illuminate weapon designated the "Removing That Direction" 5000.

It's an anti-everything weapon hosting a rail launch system and coil to

chamber the projectile. Its design requires two avali to operate, however, I doubt you are going to listen to guidelines.


Best used for extreme range


Design by Todd Husky"

Base damage: 100
Weight: 15kg
Value: 1 Lume
Fire mode: Semi

Fire rate: 60 rpm

Projectile speed; 4096 studs/s

Penetration power: 10 studs

Max ammo: 5

Reload time: 3.25s

Modification slots:
  • RTD Muzzle

Compatible modifications:

Trivia

  • It has the highest base damage out of all the weapons in the game
  • It is also the heaviest weapon in the game
  • Is the only firearm known to ragdoll the target on hit
  • Has the highest penetration power out of all the weapons in the game