Blink: Difference between revisions

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''Idea by @pengumlaut''"</blockquote>Blink is a modification that is attachable to the [[RTD 5000]]. The main thing about this modification is that it teleports you wherever you shoot at, but can only teleport you up to a certain distance. However, teleporting essentially becomes the railgun's only use, as damage is greatly reduced. It still can ragdoll entities on hit however.
''Idea by @pengumlaut''"</blockquote>Blink is a modification that is attachable to the [[RTD 5000]].  
 
The main thing about this modification is that it teleports you wherever you shoot at, but can only teleport you up to a certain distance. However, teleporting essentially becomes the railgun's only use, as damage is greatly reduced. It still can ragdoll entities on hit however.
 
The RTD Blink is commonly used by players to "blink" through a building, allowing them access to places that would normally be unreachable.
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Revision as of 14:55, 14 July 2025

"Standing for Ballistic-Link Instant Kinesis, it's a modification to the RTD-5000 that

greatly dampens the sabot round's power by attaching a quantum spool to its muzzle.


Upon impact, it warps the user to wherever the projectile hits using quantum

superpositioning. It has a failsafe to prevent warping too far.


Idea by @pengumlaut"

Blink is a modification that is attachable to the RTD 5000.

The main thing about this modification is that it teleports you wherever you shoot at, but can only teleport you up to a certain distance. However, teleporting essentially becomes the railgun's only use, as damage is greatly reduced. It still can ragdoll entities on hit however.

The RTD Blink is commonly used by players to "blink" through a building, allowing them access to places that would normally be unreachable.

Damage ×0.25
Recoil strength ×0.1
Firerate ×2
Projectile hit

knockback

×0.5
Projectile spread ×0
Projectile speed ×0.25
Projectile penetration ×0
Ricochet angle ×0