Modifications: Difference between revisions
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Modifications are items that you can attach to your gear, namely weapons, to modify and/or improve their capabilities and functions. | Modifications are items that you can attach to your gear, namely weapons, to modify and/or improve their capabilities and functions. | ||
| Line 16: | Line 14: | ||
!Function changes | !Function changes | ||
|- | |- | ||
| | |[[File:FM 8x Scope.png|160x160px]] | ||
|[[FM 8x Scope]] | |[[FM 8x Scope]] | ||
| | | | ||
* Illuminate Rail | * Illuminate Rail | ||
| | | | ||
* | * Zoomed aim FOV: 8.75 (×8) | ||
* ×0.5 | * Recoil: <span style="color:lime;">×0.5 | ||
| | | | ||
* Adds | * Adds scope overlay to zoomed aim | ||
|- | |- | ||
| | |[[File:FM_4x_Scope.png|160x160px]] | ||
|[[FM 4x Scope]] | |[[FM 4x Scope]] | ||
| | | | ||
* Illuminate Rail | * Illuminate Rail | ||
| | | | ||
* | * Zoomed aim FOV: 17.5 (×4) | ||
| | | | ||
* Adds | * Adds scope overlay to zoomed aim | ||
|- | |- | ||
| | |[[File:SR_6x_Scope.png|160x160px]] | ||
|[[SR 6x Scope]] | |[[SR 6x Scope]] | ||
| | | | ||
* Illuminate Rail | * Illuminate Rail | ||
| | | | ||
* | * Zoomed aim FOV: 11.666666666666666 (×6) | ||
| | | | ||
* Adds | * Adds scope overlay to zoomed aim | ||
|} | |} | ||
| Line 53: | Line 51: | ||
!Function changes | !Function changes | ||
|- | |- | ||
| | |[[File:AR_Holographic_Sight.png|160x160px]] | ||
|[[AR Holographic Sight]] | |[[AR Holographic Sight]] | ||
| | | | ||
* Illuminate Rail | * Illuminate Rail | ||
| | | | ||
* | * Zoomed aim FOV: 35 (×2) | ||
| | | | ||
* None | * None | ||
|- | |- | ||
| | |[[File:Makeshift Sight.png|160x160px]] | ||
|[[Makeshift Sight]] | |[[Makeshift Sight]] | ||
| | | | ||
| Line 68: | Line 66: | ||
* Sight Mount | * Sight Mount | ||
| | | | ||
* | * Zoomed aim FOV: 35 (×2) | ||
| | | | ||
* None | * None | ||
| Line 82: | Line 80: | ||
!Function changes | !Function changes | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[RTD Repulsor]] | |[[RTD Repulsor]] | ||
| | | | ||
* RTD Muzzle | * RTD Muzzle | ||
| | | | ||
* ×0.5 | * Recoil: <span style="color:lime;">×0.5 | ||
* ×0.75 | * Recoil intensity: <span style="color:lime;">×0.75 | ||
| | | | ||
* Launches you back at a max of 150 studs/s when you shoot | * Launches you back at a max of 150 studs/s when you shoot | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[Blink]] | |[[Blink]] | ||
| | | | ||
* RTD Muzzle | * RTD Muzzle | ||
| | | | ||
* ×0.25 | * Damage: <span style="color:red;">×0.25 | ||
* ×0.1 | * Recoil: <span style="color:lime;">×0.1 | ||
* ×2 | * Fire rate: <span style="color:lime;">×2 | ||
* ×0.5 | * Projectile knockback: <span style="color:red;">×0.5 | ||
* ×0 | * Projectile spread: <span style="color:lime;">×0 | ||
* ×0.25 | * Projectile speed: <span style="color:red;">×0.25 | ||
* ×0 | * Penetration power: <span style="color:red;">×0 | ||
| | | | ||
* Disables ricochet | * Disables ricochet | ||
* Teleports your character to where the bullet lands, up to 2048 studs | * Teleports your character to where the bullet lands, up to 2048 studs away | ||
|- | |- | ||
| | |[[File:FM Hex Suppressor.png|160x160px]] | ||
|[[FM Hex Suppressor]] | |[[FM Hex Suppressor]] | ||
| | | | ||
* FM Threaded Barrel | * FM Threaded Barrel | ||
| | | | ||
* ×0.5 | * Loudness: <span style="color:lime;">×0.5 | ||
* ×0.8 | * Damage: <span style="color:red;">×0.8 | ||
* ×0.75 | * Recoil intensity: <span style="color:lime;">×0.75 | ||
* ×0.5 | * Projectile spread: <span style="color:lime;">×0.5 | ||
| | | | ||
* Suppresses weapon | * Suppresses weapon | ||
* | * Reduces muzzle flash | ||
|- | |- | ||
| | |[[File:Makeshift Suppressor.png|160x160px]] | ||
|[[Makeshift Suppressor]] | |[[Makeshift Suppressor]] | ||
| | | | ||
* Makeshift Threaded Barrel | * Makeshift Threaded Barrel | ||
| | | | ||
* ×0.5 | * Loudness: <span style="color:lime;">×0.5 | ||
* ×0.8 | * Damage: <span style="color:red;">×0.8 | ||
* ×0.75 | * Recoil intensity: <span style="color:lime;">×0.75 | ||
* ×0.5 | * Projectile spread: <span style="color:lime;">×0.5 | ||
| | | | ||
* Suppresses weapon | * Suppresses weapon | ||
* | * Reduces muzzle flash | ||
|- | |- | ||
| | |[[File:Shtil'a Extended Barrel.png|160x160px]] | ||
|[[Shtil'a Extended Barrel]] | |[[Shtil'a Extended Barrel]] | ||
| | | | ||
* Shtil'a Arrow Track | * Shtil'a Arrow Track | ||
| | | | ||
* ×1.25 | * Damage: <span style="color:lime;">×1.25 | ||
* ×0.9 | * Reload speed: <span style="color:lime;">×0.9 | ||
* ×1.5 | * Projectile speed: <span style="color:lime;">×1.5 | ||
* ×1.5 | * Penetration power: <span style="color:lime;">×1.5 | ||
| | | | ||
* None | * None | ||
|- | |- | ||
| | |[[File:SR Aquila Suppressor.png|160x160px]] | ||
|[[SR Aquila Suppressor]] | |[[SR Aquila Suppressor]] | ||
| | | | ||
* Aquila Threaded Barrel | * Aquila Threaded Barrel | ||
| | | | ||
* ×0.5 | * Loudness: <span style="color:lime;">×0.5 | ||
* ×0.8 | * Damage: <span style="color:red;">×0.8 | ||
* ×0.75 | * Recoil intensity: <span style="color:lime;">×0.75 | ||
* ×0.5 | * Projectile spread: <span style="color:lime;">×0.5 | ||
| | | | ||
* Suppresses weapon | * Suppresses weapon | ||
* | * Reduces muzzle flash | ||
|} | |} | ||
| Line 169: | Line 167: | ||
!Function changes | !Function changes | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[CQ Choke]] | |[[CQ Choke]] | ||
| | | | ||
* CQ Choke | * CQ Choke | ||
| | | | ||
* ×0.5 | * Projectile spread: <span style="color:lime;">×0.5 | ||
* ×1.25 | * Projectile speed: <span style="color:lime;">×1.25 | ||
| | | | ||
* None | * None | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[FM Auto Sear]] | |[[FM Auto Sear]] | ||
| | | | ||
* FM Sear | * FM Sear | ||
| | | | ||
* ×0.8 | * Damage: <span style="color:red;">×0.8 | ||
* ×1.1 | * Fire rate: <span style="color:lime;">×1.1 | ||
* ×1.25 | * Recoil intensity: <span style="color:red;">×1.25 | ||
* +0.25° | * Projectile spread: <span style="color:red;">+0.25° | ||
* ×0.825 | * Projectile speed: <span style="color:red;">×0.825 | ||
* ×0.5 | * Penetration power: <span style="color:red;">×0.5 | ||
| | | | ||
* Sets fire mode to automatic | * Sets fire mode to automatic | ||
|- | |- | ||
| | |[[File:Makeshift Flashlight.png|160x160px]] | ||
|[[Makeshift Flashlight]] | |[[Makeshift Flashlight]] | ||
| | | | ||
| Line 202: | Line 200: | ||
* Adds a flashlight | * Adds a flashlight | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[SR Ricochet Core]] | |[[SR Ricochet Core]] | ||
| | | | ||
* SR Ricochet Core | * SR Ricochet Core | ||
| | | | ||
* ×0.85 | * Projectile ricochet speed: <span style="color:red;">×0.85 | ||
* | * Projectile ricochet spread: <span style="color:lime;">×0 | ||
| | | | ||
* Makes projectiles always ricochet when hitting an object | * Makes projectiles always ricochet when hitting an object | ||
* Disables penetration | * Disables penetration | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[CQ Repulsor]] | |[[CQ Repulsor]] | ||
| | | | ||
* CQ Repulsor | * CQ Repulsor | ||
| | | | ||
* ×1.25 | * Recoil: <span style="color:red;">×1.25 | ||
* ×0.75 | * Recoil intensity: <span style="color:lime;">×0.75 | ||
| | | | ||
* Launches you back at a max of 75 studs/s when you shoot | * Launches you back at a max of 75 studs/s when you shoot | ||
|- | |- | ||
| | |[[File:Luty Stock.png|160x160px]] | ||
|[[Luty Stock]] | |[[Luty Stock]] | ||
| | | | ||
* Luty Stock | * Luty Stock | ||
| | | | ||
* ×0.5 | * Recoil intensity: <span style="color:lime;">×0.5 | ||
* ×0.9 | * Reload speed: <span style="color:red;">×0.9 | ||
| | | | ||
* None | * None | ||
|- | |- | ||
| | |[[File:Roblox Illuminate Logo.png|160px]] | ||
|[[Crushing Point]] | |[[Crushing Point]] | ||
| | | | ||
* Aerogel Printer | * Aerogel Printer | ||
| | | | ||
* ×0.9 | * Attack speed: <span style="color:red;">×0.9 | ||
* ×1.25 | * Damage: <span style="color:lime;">×1.25 | ||
* ×0.9 | * Block stamina damage: <span style="color:lime;">×0.9 | ||
| | | | ||
* None | * None | ||
|} | |} | ||
Latest revision as of 03:36, 25 May 2026
Modifications are items that you can attach to your gear, namely weapons, to modify and/or improve their capabilities and functions.
Weapon Modifications
Sight Modifications
Modifications that change the weapon's sights in some form or another.
Scope Modifications
| Image | Name | Attached to | Stat changes | Function changes |
|---|---|---|---|---|
| FM 8x Scope |
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| FM 4x Scope |
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| SR 6x Scope |
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Sight Modifications
| Image | Name | Attached to | Stat changes | Function changes |
|---|---|---|---|---|
| AR Holographic Sight |
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| |
| Makeshift Sight |
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|
Muzzle/Barrel Modifications
Modifications that are attached to the weapon's muzzle or barrel.
| Image | Name | Attached to | Stat changes | Function changes |
|---|---|---|---|---|
| RTD Repulsor |
|
|
| |
| Blink |
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| |
| FM Hex Suppressor |
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| Makeshift Suppressor |
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| Shtil'a Extended Barrel |
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| |
| SR Aquila Suppressor |
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Other
Other
| Image | Name | Attached to | Stat changes | Function changes |
|---|---|---|---|---|
| CQ Choke |
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| FM Auto Sear |
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| |
| Makeshift Flashlight |
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| SR Ricochet Core |
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| |
| CQ Repulsor |
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| Luty Stock |
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| Crushing Point |
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