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Attire is wearable gear that can either change your [[stats]] or are just for vanity. 
{{Incomplete}}


There are three different types of attire; armor, clothing, and bags. Clothing affects appearance and might change some of your stats by a little bit (The [[DEBUG CAPE]] is an exception). Clothing is affected by the clothing color. Armor usually only affects damage taken and movement stats. Armor is affected by armor color. Bags are just... bags. 
Attire is wearable gear that can either change your [[stats]] or are just for vanity.
 
Currently, armor does not give any defense, they only reduce damage taken. 
 
Any and all stat changes that involve reducing a stat are multiplicative (e.g. ×0.75) and all stat changes that involve increasing a stat are additive (e.g. +50%).
 
== Thigh Highs ==
 
* [[Thigh Highs]]
* [[Arm Warmers]]


== Clothing ==
== Clothing ==
 
Clothing is attire that provides little to no protection and doesn't change your stats too much. The only major stat change that clothing makes is with your insulation, as most clothing increases your insultation. Most clothes have their colors affected by clothing color, however certain pieces of clothing such as the [[Body Suit]] are instead affected by undergarment color.
* [[DEBUG CAPE]]
{| class="wikitable"
* [[Cape]]
|+
* [[Ski Mask]]
!'''Appearance'''
* [[Balaclava]]
!'''Name'''
* [[Body Suit]]
!'''Stat Changes'''
* [[Body Suit Armless]]
|-
* [[Nomadic Shoes]]
![[File:DEBUG CAPE.png|160x160px]]
* [[Tunic]]
|[[DEBUG CAPE]]
* [[Nomadic Pants]]
|
* [[Nomadic Shirt]]
*Insulation: -95%
* [[Arm Cuffs]]
*Damage out: <span style="color:lime;">+400%
* [[Trench Coat]]
*Damage taken: <span style="color:red;">+400%</span>
* [[Tactical Headgear]]
*Attack speed: <span style="color:lime;">+50%
* [[Chest Rig]]
*Walk speed: <span style="color:lime;">+100%
* [[Gas Mask]]
*Jump height: <span style="color:lime;">+100%
* [[Visor]]
*Flight speed: <span style="color:lime;">+300%
* [[Shoulder Coverings]]
*Wallrun speed: <span style="color:lime;">+100%
 
*Reload speed: <span style="color:lime;">+100%
*Recoil: <span style="color:lime;">×0
*Max health: <span style="color:lime;">+10
|-
![[File:Cape.png|160x160px]]<nowiki> | </nowiki>[[File:Cape Back.png|160x160px]]<nowiki> | </nowiki>[[File:Cape Side.png|177x177px]]
|[[Cape]]
|
*Insulation: +5%
|-
![[File:Ski Mask.png|160x160px]]<nowiki> | </nowiki>[[File:Ski Mask Back.png|160x160px]]<nowiki> | </nowiki>[[File:Ski Mask Side.png|172x172px]]
|[[Ski Mask]]
|
*Insulation: +5%
|-
![[File:Balaclava.png|160x160px]]<nowiki> | </nowiki>[[File:Balaclava Back.png|160x160px]]<nowiki> | </nowiki>[[File:Balaclava Side.png|185x185px]]
|[[Balaclava]]
|
*Insulation: +5%
|-
![[File:Body Suit.png|160x160px]]<nowiki> | </nowiki>[[File:Body Suit Back.png|160x160px]]<nowiki> | </nowiki>[[File:Body Suit Side.png|175x175px]]
|[[Body Suit]]
|
*Insulation: +10%
*Walk speed: <span style="color:lime;">+5%
*Flight speed: <span style="color:lime;">+10%
|-
![[File:Body Suit Armless.png|160x160px]]<nowiki> | </nowiki>[[File:Body Suit Armless Back.png|160x160px]]<nowiki> | </nowiki>[[File:Body Suit Armless Side.png|174x174px]]
|[[Body Suit Armless]]
|
*Insulation: +5%
*Walk speed <span style="color:lime;">+5%
*Flight speed <span style="color:lime;">+5%
|-
![[File:Nomadic Shoes.png|160x160px]]<nowiki> | </nowiki>[[File:Nomadic Shoes Back.png|160x160px]]<nowiki> | </nowiki>[[File:Nomadic Shoes Side.png|179x179px]]
|[[Nomadic Shoes]]
|
*Insulation: +10%
*Damage taken: <span style="color:lime;">×0.99
*Damage taken (Blunt): <span style="color:lime;">×0.99
*Walk speed: <span style="color:lime;">+2.5%
|-
![[File:Tunic.png|160x160px]]<nowiki> | </nowiki>[[File:Tunic Back.png|160x160px]]<nowiki> | </nowiki>[[File:Tunic Side.png|180x180px]]
|[[Tunic]]
|
*Insulation: +10%
*Damage taken: <span style="color:lime;">×0.95
*Damage taken (Blunt): <span style="color:lime;">×0.95
*Walk speed: <span style="color:red;">×0.98
|-
![[File:Nomadic Pants.png|160x160px]]<nowiki> | </nowiki>[[File:Nomadic Pants Back.png|160x160px]]<nowiki> | </nowiki>[[File:Nomadic Pants Side.png|184x184px]]
|[[Nomadic Pants]]
|
*Insulation: +10%
*Damage taken: <span style="color:lime;">×0.975
*Damage taken (Blunt): <span style="color:lime;">×0.975
*Walk speed: <span style="color:red;">×0.99
|-
![[File:Nomadic Shirt.png|160x160px]]<nowiki> | </nowiki>[[File:Nomadic Shirt Back.png|160x160px]]<nowiki> | </nowiki>[[File:Nomadic Shirt Side.png|179x179px]]
|[[Nomadic Shirt]]
|
*Insulation: +10%
*Damage taken: <span style="color:lime;">×0.975
*Damage taken (Blunt): <span style="color:lime;">×0.975
*Walk speed: <span style="color:red;">×0.99
|-
![[File:Arm Cuffs.png|160x160px]]<nowiki> | </nowiki>[[File:Arm Cuffs Back.png|160x160px]]<nowiki> | </nowiki>[[File:Arm Cuffs Side.png|184x184px]]
|[[Arm Cuffs]]
|
*Damage taken: <span style="color:lime;">×0.99
*Damage taken (Blunt): <span style="color:lime;">×0.99
|-
![[File:Trench Coat.png|160x160px]]<nowiki> | </nowiki>[[File:Trench Coat Back.png|160x160px]]<nowiki> | </nowiki>[[File:Trench Coat Side.png|178x178px]]
|[[Trench Coat]]
|
*Insulation: +20%
*Damage taken: <span style="color:lime;">×0.9
*Damage taken (Blunt): <span style="color:lime;">×0.9
*Walk speed: <span style="color:red;">×0.95
|-
![[File:Tactical Headgear.png|160x160px]]<nowiki> | </nowiki>[[File:Tactical Headgear Back.png|160x160px]]<nowiki> | </nowiki>[[File:Tactical Headgear Side.png|182x182px]]
|[[Tactical Headgear]]
|
*None
|-
![[File:Chest Rig.png|160x160px]]<nowiki> | </nowiki>[[File:Chest Rig Back.png|160x160px]]<nowiki> | </nowiki>[[File:Chest Rig Side.png|181x181px]]
|[[Chest Rig]]
|
*Reload speed: <span style="color:lime;">+15%
|-
![[File:Gas Mask.png|160x160px]]<nowiki> | </nowiki>[[File:Gas Mask Back.png|160x160px]]<nowiki> | </nowiki>[[File:Gas Mask Side.png|180x180px]]
|[[Gas Mask]]
|
*Air loss rate: <span style="color:lime;">×0.25
|-
![[File:Visor.png|160x160px]]<nowiki> | </nowiki>[[File:Visor Back.png|160x160px]]<nowiki> | </nowiki>[[File:Visor Side.png|168x168px]]
|[[Visor]]
|
*Bandwith: <span style="color:lime;">+4
|-
![[File:Shoulder Coverings.png|160x160px]]<nowiki> | </nowiki>[[File:Shoulder Coverings Back.png|160x160px]]<nowiki> | </nowiki>[[File:Shoulder Coverings Side.png|179x179px]]
|[[Shoulder Coverings]]
|
*Insulation: +5%
*Damage taken: <span style="color:lime">×0.99
*Damage taken (Blunt): <span style="color:lime">×0.99
|-
![[File:Cloak.png|160x160px]]<nowiki> | </nowiki>[[File:Cloak Back.png|166x166px]]<nowiki> | </nowiki>[[File:Cloak Side.png|188x188px]]
|[[Cloak]]
|
*Insulation: +25%
*Flight speed: <span style="color:red;">×0.9</span>
|-
![[File:Thigh Highs.png|160x160px]]<nowiki> | </nowiki>[[File:Thigh Highs Back.png|160x160px]]<nowiki> | </nowiki>[[File:Thigh Highs Side.png|181x181px]]
|[[Thigh Highs]]
|
*Insulation: +10%
|-
![[File:Arm Warmers.png|160x160px]]<nowiki> | </nowiki>[[File:Arm Warmers Back.png|160x160px]]<nowiki> | </nowiki>[[File:Arm Warmers Side.png|181x181px]]
|[[Arm Warmers]]
|
*Insulation: +10%
|}
== Armor ==
== Armor ==
Armor's main purpose is to decrease damage taken. Most of the time, armor will also decrease your movement speed and capabilities, with the debuff typically scaling with how much it decreases damage taken. All armor pieces, with the exception of the bone armors and radio backpack, have their colors affected by armor color.


=== Illuminate issued ===
=== '''Illuminate issued''' ===
 
{| class="wikitable"
* [[Helmet Heavy]]
!'''Appearance'''
* [[Helmet Light]]
!'''Name'''
* [[Plate Carrier Light]]
!'''Stat Changes'''
* [[Plate Carrier Heavy]]
|-
* [[Armor Plates Arm]]
![[File:Helmet Heavy.png|160x160px]]<nowiki> | </nowiki>[[File:Helmet Heavy Back.png|160x160px]]<nowiki> | </nowiki>[[File:Helmet Heavy Side.png|180x180px]]
* [[Armor Plate Leg|Armor Plates Leg]]
|[[Helmet Heavy]]
* [[Ear Armor]]
|
*Damage taken: <span style="color:lime;">×0.9
*Projectile spread: <span style="color:red;">+25%
*Walk speed: <span style="color:red;">×0.975
*Jump height: <span style="color:red;">×0.975
|-
![[File:Helmet Light.png|160x160px]]<nowiki> | </nowiki>[[File:Helmet Light Back.png|160x160px]]<nowiki> | </nowiki>[[File:Helmet Light Side.png|180x180px]]
|[[Helmet Light]]
|
*Damage taken: <span style="color:lime;">×0.95
*Walk speed: <span style="color:red;">×0.975
*Jump height: <span style="color:red;">×0.975
|-
![[File:Plate Carrier Light.png|160x160px]]<nowiki> | </nowiki>[[File:Plate Carrier Light Back.png|160x160px]]<nowiki> | </nowiki>[[File:Plate Carrier Light Side.png|177x177px]]
|[[Plate Carrier Light]]
|
*Damage taken: <span style="color:lime;">×0.8
*Walk speed: <span style="color:red;">×0.95
*Jump height: <span style="color:red;">×0.95
*Reload speed: <span style="color:lime;">+5%
|-
![[File:Plate Carrier Heavy.png|160x160px]]<nowiki> | </nowiki>[[File:Plate Carrier Heavy Back.png|160x160px]]<nowiki> | </nowiki>[[File:Plate Carrier Heavy Side.png|182x182px]]
|[[Plate Carrier Heavy]]
|
*Damage taken: <span style="color:lime;">×0.75
*Walk speed: <span style="color:red;">×0.9
*Jump height: <span style="color:red;">×0.9
*Flight speed: <span style="color:red;">×0.9
*Reload speed: <span style="color:lime;">+5%
|-
![[File:Armor Plates Arm.png|160x160px]]<nowiki> | </nowiki>[[File:Armor Plates Arm Back.png|160x160px]]<nowiki> | </nowiki>[[File:Armor Plates Arm Side.png|177x177px]]
|[[Armor Plates Arm]]
|
*Damage taken: <span style="color:lime;">×0.85
*Attack speed (Melee): <span style="color:red;">×0.95
*Walk speed: <span style="color:red;">×0.95
*Jump height: <span style="color:red;">×0.9
*Flight speed: <span style="color:red;">×0.9
*Reload speed: <span style="color:red;">×0.9
*Recoil: <span style="color:lime;">×0.9
|-
![[File:Armor Plates Leg.png|160x160px]]<nowiki> | </nowiki>[[File:Armor Plates Leg Back.png|160x160px]]<nowiki> | </nowiki>[[File:Armor Plates Leg Side.png|187x187px]]
|[[Armor Plates Leg]]
|
*Damage taken: <span style="color:lime;">×0.85
*Walk speed: <span style="color:red;">×0.95
*Jump height: <span style="color:red;">×0.8
*Flight speed: <span style="color:red;">×0.9
|-
![[File:Ear Armor.png|160x160px]]<nowiki> | </nowiki>[[File:Ear Armor Back.png|160x160px]]<nowiki> | </nowiki>[[File:Ear Armor Side.png|174x174px]]
|[[Ear Armor]]
|
*Damage taken: <span style="color:lime;">×0.95
*Walk speed: <span style="color:red;">×0.975
*Jump height: <span style="color:red;">×0.975
|}


=== Bone ===
=== Bone ===
 
{| class="wikitable"
* [[Avali Skull Mask]]
|+
* [[Bone Armor Leg]]
!'''Appearance'''
* [[Bone Armor Arm]]
!'''Name'''
* [[Bone Armor Chestplate]]
!'''Stats Changes'''
|-
![[File:Avali Skull Mask.png|160x160px]]<nowiki> | </nowiki>[[File:Avali Skull Mask Back.png|160x160px]]<nowiki> | </nowiki>[[File:Avali Skull Mask Side.png|179x179px]]
|[[Avali Skull Mask]]
|
*None
|-
![[File:Bone Armor Leg.png|160x160px]]<nowiki> | </nowiki>[[File:Bone Armor Leg Back.png|160x160px]]<nowiki> | </nowiki>[[File:Bone Armor Leg Side.png|178x178px]]
|[[Bone Armor Leg]]
|
*Damage taken: <span style="color:lime;">×0.95
*Damage taken (Melee): <span style="color:lime;">×0.95
*Walk speed: <span style="color:red;">×0.975
*Jump height: <span style="color:red;">×0.95
*Flight speed: <span style="color:red;">×0.95
|-
![[File:Bone Armor Arm.png|160x160px]]<nowiki> | </nowiki>[[File:Bone Armor Arm Back.png|160x160px]]<nowiki> | </nowiki>[[File:Bone Armor Arm Side.png|184x184px]]
|[[Bone Armor Arm]]
|
*Damage taken: <span style="color:lime;">×0.95
*Damage taken (Melee): <span style="color:lime;">×0.95
*Attack speed (Melee): <span style="color:red;">×0.95
*Walk speed: <span style="color:red;">×0.975
*Jump height: <span style="color:red;">×0.95
*Flight speed: <span style="color:red;">×0.95
*Reload speed: <span style="color:red;">×0.95
*Recoil: <span style="color:lime;">×0.95
|-
![[File:Bone Armor Chestplate.png|160x160px]]<nowiki> | </nowiki>[[File:Bone Armor Chestplate Back.png|160x160px]]<nowiki> | </nowiki>[[File:Bone Armor Chestplate Side.png|181x181px]]
|[[Bone Armor Chestplate]]
|
*Damage taken: <span style="color:lime;">×0.9
*Damage taken (Melee): <span style="color:lime;">×0.9
*Walk speed: <span style="color:red;">×0.95
*Jump height: <span style="color:red;">×0.95
*Flight speed: <span style="color:red;">×0.95
|}


=== '''Makeshift''' ===
=== '''Makeshift''' ===
 
{| class="wikitable"
* [[Radio Backpack]]
|+
!'''Appearance'''
!'''Name'''
!'''Stat Changes'''
|-
![[File:Radio Backpack.png|160x160px]]<nowiki> | </nowiki>[[File:Radio Backpack Back.png|160x160px]]<nowiki> | </nowiki>[[File:Radio Backpack Side.png|160x160px]]
|[[Radio Backpack]]
|
*Walk speed: <span style="color:red;">×0.8
*Jump height: <span style="color:red;">×0.9
*Bandwith: <span style="color:lime;">+2
|}


== Bags ==
== Bags ==
 
Bags are pieces of attire that increase your carry capacity, sometimes with small debuffs to movement speed. Their colors can be changed with the clothing color.
* [[Arm Bags]]
{| class="wikitable"
* [[Tail Bag]]
|+
* [[Tactical Backpack]]
!'''Appearance'''
!'''Name'''
!'''Stat Changes'''
|-
![[File:Arm Bags.png|160x160px]]<nowiki> | </nowiki>[[File:Arm Bags Back.png|160x160px]]<nowiki> | </nowiki>[[File:Arm Bags Side.png|180x180px]]
|[[Arm Bags]]
|
*Carry capacity: <span style="color:lime;">+2.5 kg
|-
![[File:Tail Bag.png|160x160px]]<nowiki> | </nowiki>[[File:Tail Bag Back.png|160x160px]]<nowiki> | </nowiki>[[File:Tail Bag Side.png|177x177px]]
|[[Tail Bag]]
|
*Carry capacity: <span style="color:lime;">+6.125 kg
|-
![[File:Tactical Backpack.png|160x160px]]<nowiki> | </nowiki>[[File:Tactical Backpack Back.png|160x160px]]<nowiki> | </nowiki>[[File:Tactical Backpack Side.png|186x186px]]
|[[Tactical Backpack]]
|
*Walk speed: <span style="color:red;">×0.95
*Carry capacity: <span style="color:lime;">+12.5 kg
|}

Latest revision as of 08:36, 21 June 2026


Incomplete
This page is incomplete. It may be unpolished and/or missing information.

Attire is wearable gear that can either change your stats or are just for vanity.

Clothing

Clothing is attire that provides little to no protection and doesn't change your stats too much. The only major stat change that clothing makes is with your insulation, as most clothing increases your insultation. Most clothes have their colors affected by clothing color, however certain pieces of clothing such as the Body Suit are instead affected by undergarment color.

Appearance Name Stat Changes
DEBUG CAPE
  • Insulation: -95%
  • Damage out: +400%
  • Damage taken: +400%
  • Attack speed: +50%
  • Walk speed: +100%
  • Jump height: +100%
  • Flight speed: +300%
  • Wallrun speed: +100%
  • Reload speed: +100%
  • Recoil: ×0
  • Max health: +10
| | Cape
  • Insulation: +5%
| | Ski Mask
  • Insulation: +5%
| | Balaclava
  • Insulation: +5%
| | Body Suit
  • Insulation: +10%
  • Walk speed: +5%
  • Flight speed: +10%
| | Body Suit Armless
  • Insulation: +5%
  • Walk speed +5%
  • Flight speed +5%
| | Nomadic Shoes
  • Insulation: +10%
  • Damage taken: ×0.99
  • Damage taken (Blunt): ×0.99
  • Walk speed: +2.5%
| | Tunic
  • Insulation: +10%
  • Damage taken: ×0.95
  • Damage taken (Blunt): ×0.95
  • Walk speed: ×0.98
| | Nomadic Pants
  • Insulation: +10%
  • Damage taken: ×0.975
  • Damage taken (Blunt): ×0.975
  • Walk speed: ×0.99
| | Nomadic Shirt
  • Insulation: +10%
  • Damage taken: ×0.975
  • Damage taken (Blunt): ×0.975
  • Walk speed: ×0.99
| | Arm Cuffs
  • Damage taken: ×0.99
  • Damage taken (Blunt): ×0.99
| | Trench Coat
  • Insulation: +20%
  • Damage taken: ×0.9
  • Damage taken (Blunt): ×0.9
  • Walk speed: ×0.95
| | Tactical Headgear
  • None
| | Chest Rig
  • Reload speed: +15%
| | Gas Mask
  • Air loss rate: ×0.25
| | Visor
  • Bandwith: +4
| | Shoulder Coverings
  • Insulation: +5%
  • Damage taken: ×0.99
  • Damage taken (Blunt): ×0.99
| | Cloak
  • Insulation: +25%
  • Flight speed: ×0.9
| | Thigh Highs
  • Insulation: +10%
| | Arm Warmers
  • Insulation: +10%

Armor

Armor's main purpose is to decrease damage taken. Most of the time, armor will also decrease your movement speed and capabilities, with the debuff typically scaling with how much it decreases damage taken. All armor pieces, with the exception of the bone armors and radio backpack, have their colors affected by armor color.

Illuminate issued

Appearance Name Stat Changes
| | Helmet Heavy
  • Damage taken: ×0.9
  • Projectile spread: +25%
  • Walk speed: ×0.975
  • Jump height: ×0.975
| | Helmet Light
  • Damage taken: ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.975
| | Plate Carrier Light
  • Damage taken: ×0.8
  • Walk speed: ×0.95
  • Jump height: ×0.95
  • Reload speed: +5%
| | Plate Carrier Heavy
  • Damage taken: ×0.75
  • Walk speed: ×0.9
  • Jump height: ×0.9
  • Flight speed: ×0.9
  • Reload speed: +5%
| | Armor Plates Arm
  • Damage taken: ×0.85
  • Attack speed (Melee): ×0.95
  • Walk speed: ×0.95
  • Jump height: ×0.9
  • Flight speed: ×0.9
  • Reload speed: ×0.9
  • Recoil: ×0.9
| | Armor Plates Leg
  • Damage taken: ×0.85
  • Walk speed: ×0.95
  • Jump height: ×0.8
  • Flight speed: ×0.9
| | Ear Armor
  • Damage taken: ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.975

Bone

Appearance Name Stats Changes
| | Avali Skull Mask
  • None
| | Bone Armor Leg
  • Damage taken: ×0.95
  • Damage taken (Melee): ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.95
  • Flight speed: ×0.95
| | Bone Armor Arm
  • Damage taken: ×0.95
  • Damage taken (Melee): ×0.95
  • Attack speed (Melee): ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.95
  • Flight speed: ×0.95
  • Reload speed: ×0.95
  • Recoil: ×0.95
| | Bone Armor Chestplate
  • Damage taken: ×0.9
  • Damage taken (Melee): ×0.9
  • Walk speed: ×0.95
  • Jump height: ×0.95
  • Flight speed: ×0.95

Makeshift

Appearance Name Stat Changes
| | Radio Backpack
  • Walk speed: ×0.8
  • Jump height: ×0.9
  • Bandwith: +2

Bags

Bags are pieces of attire that increase your carry capacity, sometimes with small debuffs to movement speed. Their colors can be changed with the clothing color.

Appearance Name Stat Changes
| | Arm Bags
  • Carry capacity: +2.5 kg
| | Tail Bag
  • Carry capacity: +6.125 kg
| | Tactical Backpack
  • Walk speed: ×0.95
  • Carry capacity: +12.5 kg