Attire
Attire is wearable gear that can either change your stats or are just for vanity.
There are three different types of attire; armor, clothing, and bags. Clothing affects appearance and might change some of your stats by a little bit (The DEBUG CAPE is an exception). Clothing is affected by the clothing color. Armor usually only affects damage taken and movement stats. Armor is affected by armor color. Bags are just... bags.
Currently, armor does not give any defense, they only reduce damage taken. Damage taken and defense are two different things, with damage taken being measured in percent (e.g. 67%) and defense being measured in numbers (e.g. 30).
Any and all stat changes that involve reducing a stat are multiplicative (e.g. ×0.75) and all stat changes that involve increasing a stat are additive (e.g. +50%).
Thigh Highs
Clothing
- DEBUG CAPE
- Cape
- Ski Mask
- Balaclava
- Body Suit
- Body Suit Armless
- Nomadic Shoes
- Tunic
- Nomadic Pants
- Nomadic Shirt
- Arm Cuffs
- Trench Coat
- Tactical Headgear
- Chest Rig
- Gas Mask
- Visor
- Shoulder Coverings
Armor
Illuminate issued
- Helmet Heavy
- Helmet Light
- Plate Carrier Light
- Plate Carrier Heavy
- Armor Plates Arm
- Armor Plates Leg
- Ear Armor