Attire: Difference between revisions
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'''''(Set to eventually undergo format changes)''''' | |||
Attire is wearable gear that can either change your [[stats]] or are just for vanity. | Attire is wearable gear that can either change your [[stats]] or are just for vanity. | ||
Revision as of 03:23, 2 February 2026
(Set to eventually undergo format changes)
Attire is wearable gear that can either change your stats or are just for vanity.
There are three different types of attire; armor, clothing, and bags. Clothing affects appearance and might change some of your stats by a little bit (The DEBUG CAPE is an exception). Clothing is affected by the clothing color. Armor usually only affects damage taken and movement stats. Armor is affected by armor color. Bags are just... bags.
Currently, armor does not give any defense, they only reduce damage taken.
Any and all stat changes that involve reducing a stat are multiplicative (e.g. ×0.75) and all stat changes that involve increasing a stat are additive (e.g. +50%).
Thigh Highs
Clothing
- DEBUG CAPE
- Cape
- Ski Mask
- Balaclava
- Body Suit
- Body Suit Armless
- Nomadic Shoes
- Tunic
- Nomadic Pants
- Nomadic Shirt
- Arm Cuffs
- Trench Coat
- Tactical Headgear
- Chest Rig
- Gas Mask
- Visor
- Shoulder Coverings
- Cloak
Armor
Illuminate issued
- Helmet Heavy
- Helmet Light
- Plate Carrier Light
- Plate Carrier Heavy
- Armor Plates Arm
- Armor Plates Leg
- Ear Armor