Attire

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Attire is wearable gear that can either change your stats or are just for vanity.

There are three different types of attire: armor, clothing, and bags. . Clothing is affected by the clothing color. Armor usually only affects damage taken and movement stats. Armor is affected by armor color. Bags are just... bags.

Currently, armor does not give any defense, they only reduce damage taken.

Clothing

Clothing is attire that provides little to no protection and doesn't change your stats too much. The only major stat change that clothing makes is with your insulation, as most clothing increases your insultation. Most clothes have their colors affected by clothing color, however certain pieces of clothing such as the Body Suit are instead affected by undergarment color.

Appearance Name Stat Changes
DEBUG CAPE
  • Insulation: -95%
  • Damage out: +400%
  • Damage taken: +400%
  • Attack speed: +50%
  • Walk speed: +100%
  • Jump height: +100%
  • Flight speed: +300%
  • Wallrun speed: +100%
  • Reload speed: +100%
  • Gun recoil: ×0
  • Max health: +10
| | Cape
  • Insulation: +5%
| | Ski Mask
  • Insulation: +5%
| | Balaclava
  • Insulation: +5%
| | Body Suit
  • Insulation: +10%
  • Walk speed: +5%
  • Flight speed: +10%
| | Body Suit Armless
  • Insulation: +5%
  • Walk speed +5%
  • Flight speed +5%
| | Nomadic Shoes
  • Insulation: +10%
  • Damage taken: ×0.99
  • Damage taken (Blunt): ×0.99
  • Walk speed: +2.5%
| | Tunic
  • Insulation: +10%
  • Damage taken: ×0.95
  • Damage taken (Blunt): ×0.95
  • Walk speed: ×0.98
| | Nomadic Pants
  • Insulation: +10%
  • Damage taken: ×0.975
  • Damage taken (Blunt): ×0.975
  • Walk speed: ×0.99
| | Nomadic Shirt
  • Insulation: +10%
  • Damage taken: ×0.975
  • Damage taken (Blunt): ×0.975
  • Walk speed: ×0.99
| | Arm Cuffs
  • Damage taken: ×0.99
  • Damage taken (Blunt): ×0.99
| | Trench Coat
  • Insulation: +20%
  • Damage taken: ×0.9
  • Damage taken (Blunt): ×0.9
  • Walk speed: ×0.95
| | Tactical Headgear
  • None
| | Chest Rig
  • Reload speed: +15%
| | Gas Mask
  • Air depletion: ×0.75
| | Visor
  • Bandwith: +4
| | Shoulder Coverings
  • Insulation: +5%
  • Damage taken: ×0.99
  • Damage taken (Blunt): ×0.99
| | Cloak
  • Insulation: +25%
  • Flight speed: ×0.9
| | Thigh Highs
  • Insulation: +10%
| | Arm Warmers
  • Insulation: +10%

Armor

Armor's main purpose is to decrease damage taken. Most of the time, armor will also decrease your movement speed and capabilities, with the debuff typically scaling with how much it decreases damage taken. All armor pieces, with the exception of the bone armors and radio backpack, have their colors affected by armor color.

Illuminate issued

Appearance Name Stat Changes
| | Helmet Heavy
  • Damage taken: ×0.9
  • Projectile spread: +25%
  • Walk speed: ×0.975
  • Jump height: ×0.975
| | Helmet Light
  • Damage taken: ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.975
| | Plate Carrier Light
  • Damage taken: ×0.8
  • Walk speed: ×0.95
  • Jump height: ×0.95
  • Reload speed: +5%
| | Plate Carrier Heavy
  • Damage taken: ×0.75
  • Walk speed: ×0.9
  • Jump height: ×0.9
  • Flight speed: ×0.9
  • Reload speed: +5%
| | Armor Plates Arm
  • Damage taken: ×0.85
  • Attack speed (Melee): ×0.95
  • Walk speed: ×0.95
  • Jump height: ×0.9
  • Flight speed: ×0.9
  • Reload speed: ×0.9
  • Gun recoil: ×0.9
| | Armor Plates Leg
  • Damage taken: ×0.85
  • Walk speed: ×0.95
  • Jump height: ×0.8
  • Flight speed: ×0.9
| | Ear Armor
  • Damage taken: ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.975

Bone

Appearance Name Stats Changes
| | Avali Skull Mask
  • None
| | Bone Armor Leg
  • Damage taken: ×0.95
  • Damage taken (Melee): ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.95
  • Flight speed: ×0.95
| | Bone Armor Arm
  • Damage taken: ×0.95
  • Damage taken (Melee): ×0.95
  • Attack speed (Melee): ×0.95
  • Walk speed: ×0.975
  • Jump height: ×0.95
  • Flight speed: ×0.95
  • Reload speed: ×0.95
  • Gun recoil: ×0.95
| | Bone Armor Chestplate
  • Damage taken: ×0.9
  • Damage taken (Melee): ×0.9
  • Walk speed: ×0.95
  • Jump height: ×0.95
  • Flight speed: ×0.95

Makeshift

Appearance Name Stat Changes
| | Radio Backpack
  • Walk speed: ×0.8
  • Jump height: ×0.9
  • Bandwith: +2

Bags

Bags are pieces of attire that increase your carry capacity, sometimes with small debuffs to movement speed. Their colors can be changed with the clothing color.

Appearance Name Stat Changes
| | Arm Bags
  • Carry capacity: +2.5 kg
| | Tail Bag
  • Carry capacity: +6.125 kg
| | Tactical Backpack
  • Walk speed: ×0.95
  • Carry capacity: +12.5 kg